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Reasons datapacks are superior: • Doesn't take up physical space • Doesn't cause performance issues sheerly from existing because it's not made of command blocks • Doesn't stop working when it goes out of render distance • Doesn't break whenever you press left click • Allows you to use Comments • Allows you to see all the commands at once instead of browsing through command blocks with small boxes to look at • Allows you to use advancements, predicates, functions, loot tables, crafting recipes, custom dimensions, etc. • Allows you to use function trees • Allows you to run multiple commands as an entity with only one selection a.k.a. @s • Allows you to have a syntax highlighter, making it easier to look at the commands by adding color • Allows you to use cntrl + h to change values and mistakes with ease • Allows you to detect where the world spawn is • Allows you to insert a new command by pressing enter • Allows you to undo mistakes • Allows you to use external programs to help autofill commands, correct commands, and turn code into command form

Command Block Pros: • Can be activated with redstone (Some people find this useful) • Can be used to get IRL time (not 100% sure but it can be) • Can run commands that are saved in NBT • Doesn't require as much setup as a DP might (Depends on the kinda person you are) • Appears to activate before DPs and detect faster

Satire: • DPs don't require you to try to copy and paste a giant command from a google document that won't load • Can parkour on CBs, but not DPs

(Copy and Paste Extract from Knowledge Base: https://discord.gg/xpNJdH9) (Raw Paste & More: https://github.com/SheepCommander/KnowledgeBase/tree/main/1.16.4/pros-cons/)