Index
Normal
• Less lag for not using an entity
• Less lag for not having to tp
an entity
• Less lag for not having to run as many commands
• Less steps, only needs 1 command to recurse
• Less steps, doesn't have to summon an entity
• Less steps, doesn't have to kill the entity
Entity • Can be easier to use for Slow Raycasting
(Copy and Paste Extract from Knowledge Base: https://discord.gg/xpNJdH9) (Raw Paste & More: https://github.com/SheepCommander/KnowledgeBase/tree/main/1.16.4/pros-cons/recurse-vs-entity-raycast)